Da Vinci Mansion - Digital Escape Room

Summary

A digital escape room game built in partnership with a medical education organization.

The purpose of the game was to introduce new categories of treatment of Severe Asthma in a creative way.

It was also meant to be tangible and fun way to market the association as a creative, outside-of-the-box, learning resource for the doctors.

Built with Articulate Storyline. (Designed with Midjourney, Photoshop)



Audience

Chest physicians, and other attendees at chest physicians annual conference.

My Role

Creative Director, Game Concept Assistant, Designer, Articulate Storyline Developer


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  • Intuitive and User-Friendly Interface : This initial phase involves understanding the project goals, target audience, and user needs. Conducting user research, competitor analysis, and gathering stakeholder input are key

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A laptop open on a wooden desk displaying a slide about 'branding' in marketing, accompanied by a tablet, a notebook, glasses, and a cup of coffee.